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GGOS · the operating system for autonomous hardware

The operating system for autonomous hardware.

Give any machine a job. It does it on its own — and proves it did.

Enroll any device, bind it to a mission, and it observes the world, runs AI on the edge, and acts. Mission Control governs comms, OTA and command across the fleet, wherever it is deployed.

Mission Edge · the device runtime

The body of a mission.

Mission Edge is the GGOS node — flight-grade compute that runs the apps you deploy, perceives and acts on its own at the edge, pulls telemetry, and signs every observation as tamper-evident evidence. Bring your own Android or Linux device, or build on our reference hardware.

Drives

LED billboardsnon-smart TVsretail screensdronescamerasIIoTroboticsyour own
Compute
Android 13 / Linux · ARM64 · on-device NPU
Security
mTLS · secure boot · signed OTA
Proof
Signed, tamper-evident evidence
Mission Edge — the sealed GGOS device and its exploded compute stack

Software-first · hardware-agnostic

Bring your own hardware. Install GGOS.

The reference stack is the fast path, not the only one. GGOS deploys on any Android or Linux computer — we don’t support “a drone”, we support the machine inside it. Mission Edge binds to the cameras, sensors, screens and vehicles you already run, talking to external hardware over standard I/O. Same contract, same mission, your hardware.

AndroidruntimeorLinuxruntime+on-device ML+mTLS=GGOS nodeon a mission
Supported out of the box

If it runs Android or Linux and can execute a model on-device, GGOS turns it into a mission node — and drives the hardware around it. The contract is the spec; this is the surface it reaches.

NVIDIARaspberry PiQualcommMediaTekArmIntelAMDAndroidLinuxSamsungBoschSiemensNVIDIARaspberry PiQualcommMediaTekArmIntelAMDAndroidLinuxSamsungBoschSiemens

Runs on

Android phones & tabletsAndroid TV & media playersKiosks & POS terminalsRaspberry Pi & Compute ModuleNVIDIA Jetson · Nano / Orin / AGXRockchip · Amlogic · MediaTek · Qualcomm SBCsx86-64 mini-PC · NUC · industrial PCEdge & rack serversIndustrial gateways & controllers

Drives & reads

LED billboards & video wallsTVs & commercial displaysDOOH & retail screensIP / USB / CSI camerasCCTV & NVR feedsThermal / IR imagersLiDAR · radar · depthGNSS / IMUDrones & UAVsGround robots & AMRsRobotic arms & actuatorsVehicles · OBD / CANIIoT sensors & PLCs · Modbus / OPC-UAGPIO · I²C · SPI · serial

Connects over

Wi-Fi4G / 5G LTEGigabit EthernetBLELoRaSatellite backhaul
Missionthe unit of workEnrolladd any deviceBriefgive it contextObserveit watchesActit does the jobProvesigned receipt

The primitive

A mission binds hardware to a job in the world.

Everything in GGOS is organized around the mission — a use-case-specific deployment with an objective, the hardware it runs on, the models it executes, a comms policy, and the evidence it must produce. Operators supervise many from one place; each device knows what it is for.

Mission Control · the control plane

One console, the whole fleet.

Enroll any device over mTLS, ship apps and missions OTA, command the fleet and stream its telemetry back — multi-tenant, on Android or Linux, wherever each node runs.

Enroll
Any device, over mTLS
Deploy
Apps & missions, OTA
Command
Governed C2, risk-tiered
Observe
Live telemetry & snapshots
Govern
Multi-tenant · RBAC
Prove
Signed, tamper-evident
Mission ControlTHE CONTROL PLANEMission EdgeRUNS · SIGNSMission EdgeRUNS · SIGNSMission EdgeRUNS · SIGNSLED · screensCameras · IoTDrones · robotscommands down · signed evidence up

Use case · autonomous out-of-home

Every screen in the city, turned into your channel.

A brand wants reach — the right audience, in the right neighbourhoods, with proof it landed. The screens already exist: thousands of billboards, transit panels and retail displays, owned by dozens of operators, running dumb playlists blind to who’s in front of them.

GGOS makes that fragmented, third-party inventory behave like one programmable, provable medium — the campaign becomes a mission.

Mission objective

Maximum reach to the most likely audience neighbourhoods — and proof it landed.

SIGNED PLAYtarget neighbourhoodlive screenidle inventory
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
An out-of-home screen running a GGOS mission
on GGOS
  1. 01

    Target

    where the audience is

    GGOS models where the brand’s most likely audience lives, works and moves — neighbourhood by neighbourhood — and ranks the screens, dayparts and moments that will actually reach them.

  2. 02

    Bind

    any screen, any owner

    Every panel becomes a Mission Edge node regardless of who owns it or who built it — billboards, transit DOOH, retail displays — enrolled over standard I/O into one governed network.

  3. 03

    Adapt

    at the glass

    On-device vision confirms the real audience in front of each screen — anonymised, nothing stored — and plays the creative that fits the moment, frame-accurate, even with the network down.

  4. 04

    Prove

    every impression

    Each play is signed at the edge into tamper-evident evidence — who it reached, where and when — so the brand can verify its spend moved, not just trust a dashboard.

One operating system turns a fragmented, third-party out-of-home market into a single audience-driven, provable medium — same mission loop, same signed evidence as every other GGOS deployment. The screen is just the hardware this mission drives.

Brand-safe · anonymised, no PII · runs on inventory the brand doesn’t own

The GGOS stack

What the operating system is made of.

A control plane in the cloud, a runtime on every device, and a signed record between them. Commands and code descend; telemetry and proof rise. That’s the whole of GGOS — the same stack under every mission.

↓ apps · commands · OTA descend↑ telemetry · signed evidence rise

Control plane · cloud

Mission Control

Enroll any device over mTLS, ship apps and missions, command the fleet and stream its telemetry back — multi-tenant, wherever each node runs.

Mission Edge · the node

1
Apps & missionsWhat you deploy to the node — delivered and updated OTA
2
Perception & autonomyOn-device AI that senses, decides and acts at the edge
3
EvidenceEvery observation signed into tamper-evident proof
4
Runtime · Android / LinuxThe GGOS runtime on any ARM64 or x86 device

Drives

Any hardware

Screens, cameras, drones, robots and IIoT — bound over standard I/O, whoever owns or built them.

See how GGOS composes with Saṃsāra
multi-tenant fleettelemetrystaged OTA & rollbackAWS IoT Core

Observe · Act · Verify

Put any device on a mission — witnessed, and proven.